![]() ![]() Hold the line against Easterlings, dangerous brigands and ancient enemies of Rohan, as well as allies of Isengard and Barad Dur. Travel to the beautiful and dangerous region of the Great River where foes gather on all sides, prepared to begin an assault on Rohan. Over 170 quests, a new 6-man instance, and a new group and fellowship questing area for levels 72+! The land is home to the mysterious and reclusive Snow-men called the Lossoth, and spelled doom for the last king of Arthedain. Forochel is a brutal and merciless land, hostile to Free Folk and the Enemy alike. Make your way to the Ost Forod, the Eavespires, and Tinnudir, home to the kings of old! Battle your way through the ancient ruins and its three full fellowship instances and earn the favor of the Wardens of Annúminas!Įxplore this hostile expanse of snow and ice north of Evendim, at the uttermost edge of civilized Middle-earth. Amidst its ruins lay great wealth and powerful artifacts now threatened by the nefarious forces of Angmar. Over 200 quests & 6 instances for levels 32-40Įvendim is a vast region dominated by the Lake Nenuial, and contains the ancient, abandoned city of Annúminas - the former capital of the kingdom of Arnor. It falls to you to conceal from them an even greater power than the Ring-forges: the passage of the One Ring itself! Long have the ruins of Celebrimbor's stronghold of Mirobel lain untouched, but now servants of both Angmar and Isengard seek to uncover the ancient Ring-forges and the lost knowledge within. Over 100 quests & 2 instances for levels 45-55Įregion was once the home of the great Elf-smiths, including Celebrimbor, who forged the three great Elf-rings, the only ones to escape Sauron's corruption. Help them as they make their way secretly through the land of Enedwaith, untangling the mysteries of the spectral creatures that appear in the night and protecting the outlier clans of Dunland from the influence of the White Hand of Saruman. The Grey Company, the Ranger kinsmen of Aragorn son of Arathorn, rides south to aid their chieftain. Foul creatures of all shapes and sizes dot the landscape, and a dreaded and ancient evil awakens within the Rift of Nûrz Ghâshu. Its native people, the Angmarim, have returned from across the Misty Mountains, rallying to the call of Mordirith, Steward of Angmar. To learn more about how and for what purposes Amazon uses personal information (such as Amazon Store order history), please visit our Privacy Notice.Angmar, once realm of the dreaded Witch-king until he was driven out by Eärnur, Captain of Gondor, is a barren, sulphurous wasteland, long uninhabited save by the descendants of the Hillmen of Rhudaur. You can change your choices at any time by visiting Cookie Preferences, as described in the Cookie Notice. Click ‘Customise Cookies’ to decline these cookies, make more detailed choices, or learn more. ![]() Third parties use cookies for their purposes of displaying and measuring personalised ads, generating audience insights, and developing and improving products. This includes using first- and third-party cookies, which store or access standard device information such as a unique identifier. If you agree, we’ll also use cookies to complement your shopping experience across the Amazon stores as described in our Cookie Notice. We also use these cookies to understand how customers use our services (for example, by measuring site visits) so we can make improvements. We use cookies and similar tools that are necessary to enable you to make purchases, to enhance your shopping experiences and to provide our services, as detailed in our Cookie Notice. ![]()
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